A rover with no common sense

Help Pip reach camp. Put the arrows in order, then try one at a time.

Make your own investigation

Build two different routes to camp. Ask a partner to follow each route with a counter.

Start at the bottom left, facing up. F moves one square; L/R turn in place. The middle square is blocked.

Case cards

Cut these cards apart. Use the original example first, then let a partner supply a changed case. Keep sealed/final cards with the teacher until the learner commits a rule.

Case 1

Arrows: FFRF

Expected end:

My prediction and reason:

Case 2

Arrows: FFFFRFFFF

Expected end:

My prediction and reason:

Case 3

Arrows: RFFLFF

Expected end:

My prediction and reason:

What this cannot establish

An exact route only works for this map and starting direction.