One clue fits many make-believe people. What happens when clues join?
Invent six fictional character cards. Find two harmless-looking clues that together identify one card.
Intersect the two sets of matching cards. Compare each clue alone with their combination.
Cut these cards apart. Use the original example first, then let a partner supply a changed case. Keep sealed/final cards with the teacher until the learner commits a rule.
Fictional person: Bo
Activity: music
Travel: bus
My prediction and reason:
Fictional person: Pip
Activity: music
Travel: walk
My prediction and reason:
Fictional person: Wattle
Activity: sport
Travel: bus
My prediction and reason:
Fictional person: Kiki
Activity: art
Travel: walk
My prediction and reason:
Fictional person: Reef
Activity: music
Travel: bike
My prediction and reason:
Fictional person: Fern
Activity: sport
Travel: walk
My prediction and reason:
These are fictional cards; do not enter information about classmates.